Distorter: Making of silkscreen

Short film documenting the process of making an Op Art screenprint designed with Processing code:

Distorter: Making of silkscreen from Sebastian Sikora on Vimeo.

Documentation of my recent project.
I had programmed custom distortion editor (in Processing) which I used to design silkscreen graphics.
More details: blog.sebastiansikora.pl/post/distorter

(via prostheticknowledge:)

Recursive Harmony 

Modular coding experiment by Forrest Oliphant uses popular online HTML drawing toy Harmony, turns drawings into animated fractals.

Try it out here

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Codeable Objects 
Processing coding library for designing physical objects like the ones pictured above using geometric computation:
Codeable Objects is a library for Processing that enables novice coders, designers and artists to rapidly design, customize and construct an artifact using geometric computation and digital fabrication. The programming methods provided by the library allow the user to program a variety of structures and designs with simple code and geometry. When the user compiles their code, the software outputs tool paths based on their specifications, which can be used in conjunction with digital fabrication tools to build their object. 
More about how this works can be found at High-Low Tech here
(via prostheticknowledge:) Codeable Objects 
Processing coding library for designing physical objects like the ones pictured above using geometric computation:
Codeable Objects is a library for Processing that enables novice coders, designers and artists to rapidly design, customize and construct an artifact using geometric computation and digital fabrication. The programming methods provided by the library allow the user to program a variety of structures and designs with simple code and geometry. When the user compiles their code, the software outputs tool paths based on their specifications, which can be used in conjunction with digital fabrication tools to build their object. 
More about how this works can be found at High-Low Tech here
(via prostheticknowledge:) Codeable Objects 
Processing coding library for designing physical objects like the ones pictured above using geometric computation:
Codeable Objects is a library for Processing that enables novice coders, designers and artists to rapidly design, customize and construct an artifact using geometric computation and digital fabrication. The programming methods provided by the library allow the user to program a variety of structures and designs with simple code and geometry. When the user compiles their code, the software outputs tool paths based on their specifications, which can be used in conjunction with digital fabrication tools to build their object. 
More about how this works can be found at High-Low Tech here
(via prostheticknowledge:) Codeable Objects 
Processing coding library for designing physical objects like the ones pictured above using geometric computation:
Codeable Objects is a library for Processing that enables novice coders, designers and artists to rapidly design, customize and construct an artifact using geometric computation and digital fabrication. The programming methods provided by the library allow the user to program a variety of structures and designs with simple code and geometry. When the user compiles their code, the software outputs tool paths based on their specifications, which can be used in conjunction with digital fabrication tools to build their object. 
More about how this works can be found at High-Low Tech here
(via prostheticknowledge:)

Codeable Objects 

Processing coding library for designing physical objects like the ones pictured above using geometric computation:

Codeable Objects is a library for Processing that enables novice coders, designers and artists to rapidly design, customize and construct an artifact using geometric computation and digital fabrication. The programming methods provided by the library allow the user to program a variety of structures and designs with simple code and geometry. When the user compiles their code, the software outputs tool paths based on their specifications, which can be used in conjunction with digital fabrication tools to build their object. 

More about how this works can be found at High-Low Tech here

(via prostheticknowledge:)

Taken from ‘Attractor_Minimal_Pathways_v1’ by computational matters

(via prostheticknowledge:)